DEVELOPMENT JOURNAL

Notes from
the build.

A grounded snapshot of what is being made, what is being tested, and what is still taking shape. No invented milestones or release promises.

PROJECT NOTE · CUBE ABYSS

Make every move visible

Cube Abyss is built around an interactive cube that animates each turn, whether it comes from a player, a scramble, an undo, or a learning algorithm. The current focus is helping players understand the move, not just watch the result.

About Cube Abyss

PROJECT NOTE · ORBIT BREAKER

A hundred levels with a reason to return

Orbit Breaker’s campaign is designed as ten evolving stages across 100 levels. Closed testing is underway, and tester feedback is informing polish as the game moves toward release.

About Orbit Breaker

PROJECT NOTE · ASHREALM

Build the factions into the world

Ashrealm is the long-horizon project: a fantasy MMORPG in active development, framed by vampires and werewolves. Its classes, characters, world, and systems are still being developed.

About Ashrealm

Project details and availability change as work progresses. This page will be updated when there is new, verified development news to share.